January 18, 2010: Arrapago Remnants Salvage. (FFXI)

Now, to take some time out, and enter the world of Vana’diel, particularly the role of an Adventurer from the nation of Bastok; Sleih. For this first account, we join Sleih (Shiva server) upon the Aht Urhgan endgame mission of Arrapago Remnants Salvage.

Ok, after that lame start, I’m going to be talking about last night’s Salvage run of Arrapago Remnants. For those of you (which is probably most of you) http://www.wiki.ffxiclopedia.org had this to say about Salvage: “The main objective of Salvage missions is the exploration of the archaeological remains of four newly opened areas (Zhayolm Remnants, Arrapago Remnants, Bhaflau Remnants, Silver Sea Remnants) and the eradication of the demonic beasts that rule their deepest depths. However, this will not be as easy as it sounds. A powerful force known only as the Pathos of Alzadaal limits the abilities of all who enter, making them easy prey for the hordes of fiends waiting in the shadows. To complete these missions, alliances must work as one, or the treasure that slumbers in the remnants’ bowels will remain lost for eternity.” Most people who do Salvage describe it as, and pardon my language before hand, “The biggest fucking waste of 1 1/2 hours… But the equipment earned in the end is just sooo good… I’m willing to make myself hate… myself in order to get it!” Now, I personally enjoy Salvage, but that may just be because I’ve only been doing it for about 2 months… where as everyone else has

i decided to play Final Fantasy 14 ever single day after work, never did anything to make my ideas work, instead i complained and sulked while i played MMORPG's every single day (up to this day!). One time i preordered 1000usd in anime figures i could not pay, don't be like me kids. 'lead follow or step aside not sure!'

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